About
Software Engineer with over a decade of experience building robust, scalable solutions. Specialised in C# and Python ecosystems, with a strong background in VR and game development (Godot, Unity). Advocate for the strategic integration of AI in the development workflow and Spec Driven Development as a technical design methodology. Available for 100% remote work; open to part-time if the project requires it.
Experience
Independent development and technical consulting. VR applications for poker platforms. Scalable architecture with C# and Godot. Windows and Android apps with .NET MAUI, and integration of Gemini and OpenAI APIs.
Technical leadership on VR solutions for critical environments (aeronautical sector). Performance optimisation, systems architecture and team coordination in a C# / Unity / Python stack.
Implementation of core functionality and interaction systems within the VR ecosystem using C# and Unity. CI/CD pipeline integration with Jenkins.
Research on new VR content technologies and development of interactive prototypes.
Responsible for the full front-end and back-end project. Data integrity management with Selenium. Stack: Python / Django / JavaScript.
Design, implementation and management of R&D projects. Private streaming platforms, Android and web apps with Ruby on Rails. Preventive and corrective maintenance.
Development and maintenance of Android apps and websites with PHP Laravel.
Network and institutional web maintenance. Full site restructuring, backup management and internal technical support. Stack: PHP / MySQL / Apache.